Vector
BRAKE (Passive)
Automatically remove velocity from all projectiles that would hit you, taking -1 stress from them.
★ FLING (Adjacent, Instant)
With a touch, you can imbue velocity into yourself or another object or living being and send it flying. The combined size of the object or being and the range you send them must equal your CAT+2 or less. Once sent flying, the direction of your target cannot be changed.
You can alternately remove all velocity by touching an object or person of CAT+2 size, bringing it to a complete stop.
Roll MENTAL for this power’s effects, including any harm inflicted, and only spend a burst on at least one success.
☆ FINESSE (Entire Hunt, CAT Range)
Passive: You may finely manipulate threads of force to perform fine motor skills you could perform with your hands at ½ CAT range, such as opening doors, picking up objects, or even skills like typing on a keyboard, etc. Roll a relevant skill such as interfacing for this.
- You have to be able to see your target, even if it’s far away. However, you can perform this manipulation even if your path to the target is blocked, such as if you could see it through a window, etc.
- You can pick up objects and move them around through the air but they cannot be any bigger or heavier than a laptop or a full briefcase.
★ LIFT (Charm, Self, Scene)
You reverse gravity’s effect on yourself and a CAT sized group of other executioners or humans with a low but constant Vector effect. For this scene, any affected gain the following benefits:
- You can run, walk, or climb up vertical surfaces.
- You can slow your fall at will, and you cannot take harm from falling.
- You can glide a distance equal to CAT range. You must start at height to gain this benefit.
This power may easily effect the parameters of rolls, such as difficulty and risk.
★ BLAST (Universal)
Spend a mental burst and roll MENTAL to produce a weaponized form of concentrated psychic energy in melee or short range. The specific look and feel of this basic executioner skill varies between executioner. The strength of this blast scales with CAT.
When your executioner produces a blast, they might:
- Imbue a slash of a blade or a shot with a ranged weapon with psychic energy.
- Shoot an invisible ball of force from their fingers.
- Fire scathing lightning.
- Shoot a bead of frigid fire.
Unlike your mundane service weapons, blast is a superhuman weapon and therefore scales with CAT and doesn’t become hard by default when used against anomalies.