Magician
Objective:
► Demonstrate flashy displays of power
► Invite catastrophe
► Did you uphold the dogma of CAIN? (Bonus XP Trigger - Virtue)
Abilities:
► Finishing Move: Pick a defiance power. You can increase the dice and CAT of that power by +1 the next time you use it, but you then cannot use any defiance again and all actions are hard. Both these effects end when you rest.