GATE
POCKET (Passive)
*You can fit a compressed tear in space into a piece of clothing that you are wearing.
- You gain +1 KP
- You can stow or retrieve items inside your pocket, which can hold a combined total of items worth up to 3 KP.
Once inside, the items are stored in an extra dimensional space and hidden and safe, no matter their size. The pocket is attached to your clothes and if they are destroyed, items inside pop out.
BLOOM (Summon, Short, Scene)
By splitting space in creative ways, you create a number of controllable duplicates of any of your limbs or hands equal to CAT+1 on any surfaces in short range from you, emerging from a tear in space. They are stuck in place and cannot move. Gain or grant +1D when you or any ally next acts to take advantage of this power:
- You can control them like your normal limbs, making action rolls through them and you have normal sensation with them. - They can be placed on any surface, including moving surfaces or living beings.
- You take any stress they would take from your actions made through them.
TEAR (Summon, Until Rest)
You create a point in CAT range, and another point within the same range, though you have to be able to see both points when you use this ability. The two points are connected by a slash in the fabric of reality, a portal that can be moved through and connects the two points as though they were right next to each other. Objects, beings, and forces up to ½ CAT in size can freely move through the tear for the duration, and momentum is preserved.
BLAST (Universal)
Spend a mental burst and roll MENTAL to produce a weaponized form of concentrated psychic energy in melee or short range. The specific look and feel of this basic executioner skill varies between executioner. The strength of this blast scales with CAT.
When your executioner produces a blast, they might:
- Imbue a slash of a blade or a shot with a ranged weapon with psychic energy.
- Shoot an invisible ball of force from their fingers.
- Fire scathing lightning.
- Shoot a bead of frigid fire.
Unlike your mundane service weapons, blast is a superhuman weapon and therefore scales with CAT and doesn’t become hard by default when used against anomalies.