Objective:
► Get someone to do your bidding
► Do something selfless
Abilities:
► Codependency: When someone sets you up, you can trade 1 stress around (from you to them, or vice versa).
► Spiral: You can always tell if someone is lying to you, though not the nature of the lie.
► Strings: When you rest with a consenting partner, you can spend quality time with them (the nature of which is up to them). If they choose to do so, they add +1 to all your resting results. However, until you next rest, you can force them to participate in teamwork with you or set you up once.
► White Fiber: You can take 2 nonlethal stress to gain +1D on any roll to lie or manipulate someone. This stress cannot inflict an injury on you.
► Fascination: You can declare your fascination with another character in the group at the start of any hunt. When that character rolls a 6 on risk, you lose 1 stress. When they roll a 1, you gain 1 nonlethal stress.